Moonga Studio  ·  Kerala Folklore

LUNGIMAN

When the night comes alive

A hero. Ancient demons. The sacred fire of Kerala's oldest stories — brought to life in a world you've never seen before.

Coming Soon — No Release Date Yet

The World

Kerala's shadows
have always had names

For centuries, the people of Kerala have known that the night is not empty. The forests hold old spirits. The rivers carry memory. The dead do not always rest.

Lungiman steps into this world — not as an outsider, but as someone who belongs to it. Armed with the knowledge of ancestors and the fire of theyyam, he must face what others cannot even name.

Every demon in Lungiman is drawn from real Kerala folklore. This is not fantasy — this is a world that exists in the songs, rituals, and sacred stories of a living culture.

Yakshi

The spirit of the night palm. Beautiful and terrible, she guards the ancient groves with ruthless purpose.

Churel

Born of anguish and unfinished grief. She roams the crossroads between the living world and what lies beyond.

Veṭṭakkorumakan

The divine hunter of the hills. Ancient, elemental, and not easily appeased. To fight him is to invite the forest itself.

Gameplay

Fight with fire.
Move like the night.

Built on Kerala's folklore. Designed for modern play.

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Theyyam Combat

Draw on the sacred fire rituals of Kerala. Each combat form channels a different deity's power.

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Night World

The world shifts at dusk. New enemies emerge. New paths open. The demon hierarchy changes with the moon.

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Living Folklore

Every creature, ritual, and place in the game is rooted in documented Kerala myth and oral tradition.

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Ritual Sound

Chenda drums. Nadaswaram. The soundscape is built from the instruments of Kerala's sacred performance tradition.

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Sacred Landscapes

Kavus. Paddy fields under a monsoon sky. Hill shrines at dusk. Kerala as you've never seen it in a game.

Fast Action

Fluid, precise combat with deep progression. Easy to pick up — hard to master — impossible to forget.